References . | Case studies . | Data exchanged . | Technologies used . | Results/Findings . | Evaluation metrics . |
---|---|---|---|---|---|
Lin et al. (2011) | Students from the Department of Construction Management at the University of Washington | DTS, interaction data, safety violations | Torque 3D, Autodesk 3ds Max, MilkShape 3D | Increased learning interests, optimistic attitudes towards game scoring for safety knowledge assessment | Learning interest, enjoyment, safety knowledge assessment |
Dickinson et al. (2011) | Assessed with construction trade students at Conestoga College | 3D models, safety scenarios, user interaction data | Microsoft XNA Game Studio 3.1, Autodesk 3ds Max, MilkShape 3D | Engaging and innovative medium for delivering training, positive experience for students and teachers | Learning interest, engagement, safety knowledge assessment |
Li et al. (2012) | Pilot test with construction workers and professionals in Hong Kong | FBX, Safety assessment data, 3D simulations, user interaction data | Unity3D, C#, JavaScript | Improved safety knowledge and attitudes, effective hazard identification, successful pilot test | Safety knowledge improvement, hazard identification accuracy, user satisfaction |
Park et al. (2013) | Illustrative accident scenario, assessed with site safety experts | FBX, safety risk information, location tracking data | Microsoft XNA Game Studio 4.0, Autodesk Revit, AR, Location tracking, | Improved identification of safety risks, increased risk recognition capacity, enhanced real-time communication | Risk identification accuracy, safety management efficiency, user satisfaction |
Pooladvand et al. (2021) | Modular construction project in Alberta, Canada | Crane operation data, lift plan data, real-time simulation data, FBX | Unity3D, Autodesk Revit, Microsoft SQL Server 2019, VR headsets | Enhanced safety training, improved lift planning, effective risk mitigation, validated through modular construction projects | Safety improvement, training effectiveness, user satisfaction |
Li et al. (2024) | Underground metal mine, University of Science and Technology Beijing | FBX and semantic data, building operation data, user feedback | Unity3D, Autodesk Revit, Comsol, OpenXR, MRTK | Effective tool for emergency evacuation, improved safety protocols, enhanced visualization, and interaction | Evacuation time, system performance, user satisfaction |
Zaman et al. (2024) | Emergency evacuation modelling in a mental health facility | FBX, 3Ds and DAE, safety training data, accident simulation data | Unity3D, Autodesk Revit, 3ds Max, SketchUp, Mixamo, Blender | Improved safety management, effective training tool, better understanding of safety risks and evacuation procedures | Training effectiveness, user satisfaction, accuracy of simulations |
Hussain et al. (2024a) | Participants from five different countries | Safety training data, user interaction data, AI-generated responses, FBX | Unity3D, ChatGPT, Whisper, Amazon Polly, Oculus VR, Blender | Significant improvement in safety knowledge, effective communication, and interaction | Knowledge improvement, user satisfaction, interaction quality |
Hussain et al. (2024a) | Experiment with students from Chung-Ang University | Eye-tracking data, VR interaction data, hazard scenario data, FBX | Unity3D, Eye-tracking systems, VR headsets | Attention towards hazards over time, variations in attentiveness based on situation awareness levels and type of hazard | Situation awareness levels, attention allocation, user satisfaction |
References . | Case studies . | Data exchanged . | Technologies used . | Results/Findings . | Evaluation metrics . |
---|---|---|---|---|---|
Lin et al. (2011) | Students from the Department of Construction Management at the University of Washington | DTS, interaction data, safety violations | Torque 3D, Autodesk 3ds Max, MilkShape 3D | Increased learning interests, optimistic attitudes towards game scoring for safety knowledge assessment | Learning interest, enjoyment, safety knowledge assessment |
Dickinson et al. (2011) | Assessed with construction trade students at Conestoga College | 3D models, safety scenarios, user interaction data | Microsoft XNA Game Studio 3.1, Autodesk 3ds Max, MilkShape 3D | Engaging and innovative medium for delivering training, positive experience for students and teachers | Learning interest, engagement, safety knowledge assessment |
Li et al. (2012) | Pilot test with construction workers and professionals in Hong Kong | FBX, Safety assessment data, 3D simulations, user interaction data | Unity3D, C#, JavaScript | Improved safety knowledge and attitudes, effective hazard identification, successful pilot test | Safety knowledge improvement, hazard identification accuracy, user satisfaction |
Park et al. (2013) | Illustrative accident scenario, assessed with site safety experts | FBX, safety risk information, location tracking data | Microsoft XNA Game Studio 4.0, Autodesk Revit, AR, Location tracking, | Improved identification of safety risks, increased risk recognition capacity, enhanced real-time communication | Risk identification accuracy, safety management efficiency, user satisfaction |
Pooladvand et al. (2021) | Modular construction project in Alberta, Canada | Crane operation data, lift plan data, real-time simulation data, FBX | Unity3D, Autodesk Revit, Microsoft SQL Server 2019, VR headsets | Enhanced safety training, improved lift planning, effective risk mitigation, validated through modular construction projects | Safety improvement, training effectiveness, user satisfaction |
Li et al. (2024) | Underground metal mine, University of Science and Technology Beijing | FBX and semantic data, building operation data, user feedback | Unity3D, Autodesk Revit, Comsol, OpenXR, MRTK | Effective tool for emergency evacuation, improved safety protocols, enhanced visualization, and interaction | Evacuation time, system performance, user satisfaction |
Zaman et al. (2024) | Emergency evacuation modelling in a mental health facility | FBX, 3Ds and DAE, safety training data, accident simulation data | Unity3D, Autodesk Revit, 3ds Max, SketchUp, Mixamo, Blender | Improved safety management, effective training tool, better understanding of safety risks and evacuation procedures | Training effectiveness, user satisfaction, accuracy of simulations |
Hussain et al. (2024a) | Participants from five different countries | Safety training data, user interaction data, AI-generated responses, FBX | Unity3D, ChatGPT, Whisper, Amazon Polly, Oculus VR, Blender | Significant improvement in safety knowledge, effective communication, and interaction | Knowledge improvement, user satisfaction, interaction quality |
Hussain et al. (2024a) | Experiment with students from Chung-Ang University | Eye-tracking data, VR interaction data, hazard scenario data, FBX | Unity3D, Eye-tracking systems, VR headsets | Attention towards hazards over time, variations in attentiveness based on situation awareness levels and type of hazard | Situation awareness levels, attention allocation, user satisfaction |
References . | Case studies . | Data exchanged . | Technologies used . | Results/Findings . | Evaluation metrics . |
---|---|---|---|---|---|
Lin et al. (2011) | Students from the Department of Construction Management at the University of Washington | DTS, interaction data, safety violations | Torque 3D, Autodesk 3ds Max, MilkShape 3D | Increased learning interests, optimistic attitudes towards game scoring for safety knowledge assessment | Learning interest, enjoyment, safety knowledge assessment |
Dickinson et al. (2011) | Assessed with construction trade students at Conestoga College | 3D models, safety scenarios, user interaction data | Microsoft XNA Game Studio 3.1, Autodesk 3ds Max, MilkShape 3D | Engaging and innovative medium for delivering training, positive experience for students and teachers | Learning interest, engagement, safety knowledge assessment |
Li et al. (2012) | Pilot test with construction workers and professionals in Hong Kong | FBX, Safety assessment data, 3D simulations, user interaction data | Unity3D, C#, JavaScript | Improved safety knowledge and attitudes, effective hazard identification, successful pilot test | Safety knowledge improvement, hazard identification accuracy, user satisfaction |
Park et al. (2013) | Illustrative accident scenario, assessed with site safety experts | FBX, safety risk information, location tracking data | Microsoft XNA Game Studio 4.0, Autodesk Revit, AR, Location tracking, | Improved identification of safety risks, increased risk recognition capacity, enhanced real-time communication | Risk identification accuracy, safety management efficiency, user satisfaction |
Pooladvand et al. (2021) | Modular construction project in Alberta, Canada | Crane operation data, lift plan data, real-time simulation data, FBX | Unity3D, Autodesk Revit, Microsoft SQL Server 2019, VR headsets | Enhanced safety training, improved lift planning, effective risk mitigation, validated through modular construction projects | Safety improvement, training effectiveness, user satisfaction |
Li et al. (2024) | Underground metal mine, University of Science and Technology Beijing | FBX and semantic data, building operation data, user feedback | Unity3D, Autodesk Revit, Comsol, OpenXR, MRTK | Effective tool for emergency evacuation, improved safety protocols, enhanced visualization, and interaction | Evacuation time, system performance, user satisfaction |
Zaman et al. (2024) | Emergency evacuation modelling in a mental health facility | FBX, 3Ds and DAE, safety training data, accident simulation data | Unity3D, Autodesk Revit, 3ds Max, SketchUp, Mixamo, Blender | Improved safety management, effective training tool, better understanding of safety risks and evacuation procedures | Training effectiveness, user satisfaction, accuracy of simulations |
Hussain et al. (2024a) | Participants from five different countries | Safety training data, user interaction data, AI-generated responses, FBX | Unity3D, ChatGPT, Whisper, Amazon Polly, Oculus VR, Blender | Significant improvement in safety knowledge, effective communication, and interaction | Knowledge improvement, user satisfaction, interaction quality |
Hussain et al. (2024a) | Experiment with students from Chung-Ang University | Eye-tracking data, VR interaction data, hazard scenario data, FBX | Unity3D, Eye-tracking systems, VR headsets | Attention towards hazards over time, variations in attentiveness based on situation awareness levels and type of hazard | Situation awareness levels, attention allocation, user satisfaction |
References . | Case studies . | Data exchanged . | Technologies used . | Results/Findings . | Evaluation metrics . |
---|---|---|---|---|---|
Lin et al. (2011) | Students from the Department of Construction Management at the University of Washington | DTS, interaction data, safety violations | Torque 3D, Autodesk 3ds Max, MilkShape 3D | Increased learning interests, optimistic attitudes towards game scoring for safety knowledge assessment | Learning interest, enjoyment, safety knowledge assessment |
Dickinson et al. (2011) | Assessed with construction trade students at Conestoga College | 3D models, safety scenarios, user interaction data | Microsoft XNA Game Studio 3.1, Autodesk 3ds Max, MilkShape 3D | Engaging and innovative medium for delivering training, positive experience for students and teachers | Learning interest, engagement, safety knowledge assessment |
Li et al. (2012) | Pilot test with construction workers and professionals in Hong Kong | FBX, Safety assessment data, 3D simulations, user interaction data | Unity3D, C#, JavaScript | Improved safety knowledge and attitudes, effective hazard identification, successful pilot test | Safety knowledge improvement, hazard identification accuracy, user satisfaction |
Park et al. (2013) | Illustrative accident scenario, assessed with site safety experts | FBX, safety risk information, location tracking data | Microsoft XNA Game Studio 4.0, Autodesk Revit, AR, Location tracking, | Improved identification of safety risks, increased risk recognition capacity, enhanced real-time communication | Risk identification accuracy, safety management efficiency, user satisfaction |
Pooladvand et al. (2021) | Modular construction project in Alberta, Canada | Crane operation data, lift plan data, real-time simulation data, FBX | Unity3D, Autodesk Revit, Microsoft SQL Server 2019, VR headsets | Enhanced safety training, improved lift planning, effective risk mitigation, validated through modular construction projects | Safety improvement, training effectiveness, user satisfaction |
Li et al. (2024) | Underground metal mine, University of Science and Technology Beijing | FBX and semantic data, building operation data, user feedback | Unity3D, Autodesk Revit, Comsol, OpenXR, MRTK | Effective tool for emergency evacuation, improved safety protocols, enhanced visualization, and interaction | Evacuation time, system performance, user satisfaction |
Zaman et al. (2024) | Emergency evacuation modelling in a mental health facility | FBX, 3Ds and DAE, safety training data, accident simulation data | Unity3D, Autodesk Revit, 3ds Max, SketchUp, Mixamo, Blender | Improved safety management, effective training tool, better understanding of safety risks and evacuation procedures | Training effectiveness, user satisfaction, accuracy of simulations |
Hussain et al. (2024a) | Participants from five different countries | Safety training data, user interaction data, AI-generated responses, FBX | Unity3D, ChatGPT, Whisper, Amazon Polly, Oculus VR, Blender | Significant improvement in safety knowledge, effective communication, and interaction | Knowledge improvement, user satisfaction, interaction quality |
Hussain et al. (2024a) | Experiment with students from Chung-Ang University | Eye-tracking data, VR interaction data, hazard scenario data, FBX | Unity3D, Eye-tracking systems, VR headsets | Attention towards hazards over time, variations in attentiveness based on situation awareness levels and type of hazard | Situation awareness levels, attention allocation, user satisfaction |
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